![]() ![]() Ocarina of time using the HD Texture Pack A couple of years later a new and upcoming emulator was gaining quite a bit of notoriety, that emulator was Project 64 UltraHLE didn’t last long and shut down quite quickly when Nintendo threatened legal action against them. What was surprising that PC’s at the time we able to play the N64 games whilst the console itself was also on the market. UltraHLE was the first N64 emulator that I heard about. ![]() ![]() The N64’s resolution only outputted at 320×240, so when we’re living in a time when 1080p is the standard it makes you look for alternatives, this is where Emulation comes in to the picture. ![]() This is a game I’ve done to death and have been known to regularly revisit for another playthrough But playing the game back on the N64 can be painful with the low resolution that the console outputs at in comparison to games of today’s standard. On 11th December 1998 the game was a released and was the number one game to have that year.Īt the time Nintendo set such a high standard for a game and it was bewildering how they managed to all of it into a 32MB cartridge. By 1997 the N64 had been released in the UK but people were still eagerly awaiting the return of Legend of Zelda to a new console and for the first time in 3D. A new massive world opening in front of you with such a large area to go exploring. I’ve always been a massive fan of the Legend of Zelda series, it was one of the first games I was introduced to a child. ![]()
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